And it was all over one little flaw: it didn’t star Solid Snake. It’s hard to think of a game that was as strongly anticipated pre-release, and then almost as strongly reviled post-release, as Metal Gear Solid 2. More recently, the series appears to have finally gotten its shit together, as the cutscenes in Portable Ops and Peace Walker never felt overly long – but let’s wait and see what happens when the series returns to a non-handheld platform before we declare this one fixed. II robot around inside of them, hunting for items (and being totally unable to affect the cutscene in any real way). This approach reached a fever pitch in Metal Gear Solid 4, which tried to make up for its lengthier, more dialogue-heavy cutscenes by actually letting you drive the little Metal Gear Mk.
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